
function UniverseElement(settings){
	var obj = this;
	
	obj.settings = settings;
	
	obj.draw = function(context, scope){
		
		if(scope == 1){
			//Draw the Universe Area
			context.fillStyle = "#ff77ff";
			context.fillRect(settings.x, settings.y, settings.width, settings.height);
		}
	}
}